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 Too much experience

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Dark_Warlock
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PostSubject: Re: Too much experience   Tue 26 Oct - 18:15

Besides ... where we're talking about marketing strategies, you should know that you should promote the entire product and not a few parts of it.

If i see it right, deathmatch is supposed to be played by some advanced players. With noobs you can't play it anyway, since once they get killed, most of them will leave. This means, less and less players on this big map.

So ... it would just make them to ragequit if they get killed over and over again.

Imagine you're playing this game for the first time, red picks deathmatch. Just when you're trying the skills out someone walks by and kill you. And this over and over again. Not really funny, eh?

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PostSubject: Re: Too much experience   Tue 26 Oct - 18:19

Mmmm valid point. Well i would promote the whole thing but nightmare = too much for newbs to handle Last Stand = can't do it with 5 so's.. lol survival = maybe?!? Assault = last time i played it i got one hit by npcs so i never played it again so im not sure of it. i mean its hard enough for 5 newbs to go through normal on this mode.
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PostSubject: Re: Too much experience   Tue 26 Oct - 18:25

5 newbs won't solve normal mode. Atlost not a team out of "usual" newbs. They'll get till chapter 3. Maybe. But solving it? No chance. You need a nice amount of firepower to defeat the projects.

The best mode to try stuff out is survival, since there are less bosses and mostly normal creeps.

The best mode to learn the game is normal mode, since it's just a normal gameplay. Who would have thought that.

The best mode for advanced players would be Nightmare or Last Stand since they're both pretty hard.

The best mode to play against some smart enemies would be Deathmatch and Team Deathmatch.

And Assault is just WTF?!?. Not very hard as Force Recon an TC.

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