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 1.53

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jk2pach
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PostSubject: 1.53   Mon 23 Aug - 0:00

Bug Report Rules

-Do not propose suggestions there.
-When several bugs are reported, try to separate them with lists (such as a "-" before each point)

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Last edited by jk2pach on Wed 25 Aug - 21:16; edited 1 time in total
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Andx667
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PostSubject: Re: 1.53   Mon 23 Aug - 12:26

- the motorization tooltip still says it increases armor by for -2142353253425 points
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N8-11_GER
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PostSubject: Re: 1.53   Mon 23 Aug - 18:14

this number u alltimes get as tooltip if u set it in the editor as zero to incrase the armorbonus

mission corned beef often doesnt work. the beef stands infront of the gate and do nothing also if u spam unbug on it nothing happens

btw the unbug spell. just give the trigger unit locust ability :S
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Dark_Warlock
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PostSubject: Re: 1.53   Mon 23 Aug - 18:43

Switch Gaz Ray Cube and Shockwaves positions in the spellbook of the Heavy Soldier.

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jk2pach
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PostSubject: Re: 1.53   Mon 23 Aug - 18:54

Andx667 wrote:
- the motorization tooltip still says it increases armor by for -2142353253425 points
N8-11_GER wrote:
this number u alltimes get as tooltip if u set it in the editor as zero to incrase the armorbonus
I set the bonus to 0.01. Not so problematic
N8-11_GER wrote:
mission corned beef often doesnt work. the beef stands infront of the gate and do nothing also if u spam unbug on it nothing happens
Often? I never add this bug Sad. More, I'm not able to recreate. I know sometimes unit get stucked for a reason I can not find (except a rare thing with the library SpellEvent, but it's impossible to debug)
N8-11_GER wrote:
btw the unbug spell. just give the trigger unit locust ability :S
Locust used to fuck the debug skill because the attacked unit was not able to move when attacked by a locust-ed unit. I will add it, but I'm not sure it will work.
Dark_Warlock wrote:
Switch Gaz Ray Cube and Shockwaves positions in the spellbook of the Heavy Soldier.
Fixed

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jk2pach
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PostSubject: Re: 1.53   Tue 24 Aug - 2:54

Random hero target when no general target during a quest seems to lock the creeps on player 0. Check why the random returns the first playing player instead of a random one.

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Lorrdi
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PostSubject: Re: 1.53   Tue 24 Aug - 15:03

Q76 Barrack Defense: The ping for the quest is at the RC generator,
not at the barracks.
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jk2pach
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PostSubject: Re: 1.53   Tue 24 Aug - 22:02

Lorrdi wrote:
Q76 Barrack Defense: The ping for the quest is at the RC generator,
not at the barracks.
Fixed

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Lorrdi
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PostSubject: Re: 1.53   Tue 24 Aug - 23:09

Schock Troop: During Pilot Escort quest, i used defensive stance. upon which i DIED.

other people in game were
bio (dead) (quest done)
FR (alive) (turrets done)
MC (alive) (had just done turrets)


also, i think ive seen this happening some time ago with another person claiming he had suddenly died.
i do not recall if he was schock troop thou.
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jk2pach
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PostSubject: Re: 1.53   Tue 24 Aug - 23:16

Yes, there is a not identified bug with ST. I had it myself, and I was not in defensive stance. Meh. An other hard thing to find Sad

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Lorrdi
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PostSubject: Re: 1.53   Wed 25 Aug - 1:00

the -random command allows having multiple heroes of the same type,
in the current game its 2 FRs. (so i am FR, and someone else is, too)
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jk2pach
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PostSubject: Re: 1.53   Wed 25 Aug - 20:37

Lorrdi wrote:
the -random command allows having multiple heroes of the same type,
in the current game its 2 FRs. (so i am FR, and someone else is, too)
Fixed

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