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 Releases

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jk2pach
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PostSubject: Re: Releases   Tue 22 Jun - 23:23

Restricted Complex 601 1.09 released
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jk2pach
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PostSubject: Re: Releases   Wed 23 Jun - 19:10

Restricted Complex 601 1.10 released
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jk2pach
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PostSubject: Re: Releases   Thu 24 Jun - 23:50

Restricted Complex 601 1.11 released
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jk2pach
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PostSubject: Re: Releases   Sat 26 Jun - 19:34

Restricted Complex 601 1.12 released
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jk2pach
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PostSubject: Re: Releases   Sun 27 Jun - 17:10

Restricted Complex 601 1.13 released
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jk2pach
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PostSubject: Re: Releases   Wed 30 Jun - 18:10

Restricted Complex 601 1.14 released
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jk2pach
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PostSubject: Re: Releases   Thu 1 Jul - 22:03

Restricted Complex 601 1.15 released
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jk2pach
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PostSubject: Re: Releases   Fri 2 Jul - 16:45

Restricted Complex 601 1.16 released
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jk2pach
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PostSubject: Re: Releases   Sun 4 Jul - 22:57

Restricted Complex 601 1.17 released
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jk2pach
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PostSubject: Re: Releases   Mon 12 Jul - 0:47

I'm starting to work on the 1.18 tommorow, now I will have some time.
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jk2pach
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PostSubject: Re: Releases   Tue 13 Jul - 18:50

Restricted Complex 601 1.18 released
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jk2pach
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PostSubject: Re: Releases   Tue 13 Jul - 21:43

The 1.19 arrives soon (I only fixed the crouch spellbook and the quest 35-Scout (start quest with 33% chances to happens like The Worst Pilot and A strange night)
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jk2pach
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PostSubject: Re: Releases   Tue 13 Jul - 21:54

Restricted Complex 601 1.19 released
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jk2pach
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PostSubject: Re: Releases   Wed 14 Jul - 17:04

Restricted Complex 601 1.20 released
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jk2pach
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PostSubject: Re: Releases   Thu 15 Jul - 19:06

Restricted Complex 601 1.21 released
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jk2pach
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PostSubject: Re: Releases   Thu 15 Jul - 21:38

Restricted Complex 601 1.22 released

Sorry for this damned quest bug.
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jk2pach
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PostSubject: Re: Releases   Thu 15 Jul - 23:28

Restricted Complex 601 1.23 released

found the lich bug Cool
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jk2pach
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PostSubject: Re: Releases   Fri 16 Jul - 18:00

Restricted Complex 601 1.24 released
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LilRedFox
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PostSubject: Re: Releases   Fri 16 Jul - 18:07

Jesus your on a role here
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Wanlorn
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PostSubject: Re: Releases   Fri 16 Jul - 20:59

LilRedFox wrote:
Jesus your on a role here

Thats what your mom said last night :O
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jk2pach
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PostSubject: Re: Releases   Sat 17 Jul - 22:55

1.25 should be released in a few hours. I rebuilt the creeps spawn system. It will be less laggy (i.e less unit "stop" during target update etc.); creeps are managed by 3 players now (brown=player 11, and 13/14) to enlight the w3 ai engine use (which sucks for big unit groups which limited me to 40 creeps at the same time before it begins to be too low for creeps update). Be prepared to harder map (since I raised zombie speed and health).

I will also add more special creeps, and probably an equivalence to the Spore system of NOTD (i.e. building spawning parasites which add poison buff when they attack targets) which would make an other side quest.

Then I will add special creeps spawned if the average xp is higher than determinated steps.

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jk2pach
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PostSubject: Re: Releases   Sun 18 Jul - 12:23

Restricted Complex 601 1.25 released

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jk2pach
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PostSubject: Re: Releases   Sun 18 Jul - 13:12

I like how the zombies are insane now. More challenging ftw Very Happy

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jk2pach
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PostSubject: Re: Releases   Sun 18 Jul - 16:28

Restricted Complex 601 1.26 released

I will stop this release frenzy in August (Got a thesis to do ^^)

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jk2pach
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PostSubject: Re: Releases   Mon 19 Jul - 22:45

Okay, next release: convoy quest will have xp penalty on the death of a unit you are supposed to protect BUT even if the last living unit dies wherease some have already arrived, you can still achieve the quest.

I will also try to add more details (like civilian not spawning out of nowhere on first quests etc)

Barrage setting and Satchel timer will have text command for their owner (Tact and DemExp) for players (like me) who use scripts to enter commands (like in NOTD Aftermath for example: -s20, -dp200 etc)

Actually i made all of this today, I will work on quest details tomorrow

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