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 2.83

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jk2pach
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PostSubject: 2.83   Sun 18 Sep - 23:22

Bug Report Rules

-Do not propose suggestions here, I will simply ignore them.
-When several bugs are reported, try to separate them with lists (such as a "-" before each point)
-If you report a bug from a previous version because it's not fixed yet, please mention it on the current debug thread. Not on the old thread.

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wasdd
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PostSubject: Re: 2.83   Mon 19 Sep - 18:24

-Windstalkers blow up beacons when dieing,i dont know as this is a bug but i believe it shouldnt be that way Just put beacons HP higher
-Raptor Vulcan hotkey C doesnt work also Razz


Last edited by wasdd on Wed 21 Sep - 13:12; edited 1 time in total
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Hammett_4
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PostSubject: Re: 2.83   Tue 20 Sep - 0:27

TE's second skil(static overload) doesnt works. i used it 20times and olny twice i saw the blue rays ang gained hp and mana. rest time i just lost mana
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Andx667
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PostSubject: Re: 2.83   Tue 20 Sep - 0:42

Hammett_4 wrote:
TE's second skil(static overload) doesnt works. i used it 20times and olny twice i saw the blue rays ang gained hp and mana. rest time i just lost mana

i had the same problem
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Ssuul
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PostSubject: Re: 2.83   Tue 20 Sep - 12:30

TE skills works .... just stay and dont move....
(sry no time 2 check ..... must work 18 hours .......( but soon i returĀ“n)
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vV_O
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PostSubject: Re: 2.83   Tue 20 Sep - 21:36

-AF mini's Plasma Hotkey 'C' still does not work.
-Gargoyles continue to stack and 1 shot players.

_______________________________

WHO WAN'S THIS DAWG!?


Once bitten, twice.....zombie
The rset can be a toatl mses and you can slitl raed it whotiut pleborm. Tihs is bseacue the huamn mnid deos not raed eevry lteter by ilsetf, but the wrod as a wlohe.
-END TRANSMISSION-
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jk2pach
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PostSubject: Re: 2.83   Tue 20 Sep - 22:33

Still bugs...I will not develop the smallest thing for RC until I've fixed all bugs ^^ (anyway, my new project takes some time xD)

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NaishaStar
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PostSubject: xp jumping   Wed 21 Sep - 6:40

i was in rc601 like 5 mins ago and a lil bit through i jumped from 88k to 200k. i dont think thats naturall so can ya please look into this for me jk2pach. thanks

i guess this makes up for my other lost xp. but i still dont like it
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NaishaStar
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PostSubject: fuel bug for humvee   Thu 22 Sep - 1:14

i got in a Humvee early this morning and the fuel didn't go down. i was on cleaning force so it wouldn't have auto stayed up. no matter how many times i got into and out of that Humvee its fuel never went down.

thanks.
NaishaStar
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jk2pach
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PostSubject: Re: 2.83   Thu 22 Sep - 9:16

Is it possible you were an Intervention PIlot?
Topic merged.

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Null_Signature
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PostSubject: Re: 2.83   Fri 23 Sep - 2:34

-Yellow Submarine mission. Upon completion does not stop the rain of nukes.

I noticed there were two things in the various intros that bug me. One of em gives a list and Number 3 on the list has a space after it while the others dont, ie...
1-blargh
2-blargh
3- blargh
4-blargh
And the other one ill have to see it again and note the id number. ><
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NaishaStar
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PostSubject: Re: 2.83   Fri 23 Sep - 5:39

jk2pach wrote:
Is it possible you were an Intervention Pilot?
Topic merged.
no i wasn't a Invention Pilot. i was playing as a cleaning force.
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Nyarla
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PostSubject: Re: 2.83   Fri 23 Sep - 12:06

RP Napalmbombs don't work, and hotkey for vulcan cannon is K instead of C.

only time RP skills like BOW-Scan and Stealth have CD and cost mana is if u are refuelling. description says otherwise.

Med Towers can be destroyed before u even activate em thus bugging the quest.

quest after homeless: "every man for himself" fails even if there are still convoys on the move.


guess u know this already, but train-mission doesn't finish when you killed 20/20 Trains, only if the timer runs out (which isn't visible). it was like 33/20 trains destroyed when it ended.
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Andx667
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PostSubject: Re: 2.83   Fri 23 Sep - 17:17

Quote :
The same thing happened to me 3 times (in 2.83), but I couldn't save replay or screen shots for some reason. Anyway back to this happening: the only thing that all of these wrong player codes have in-common for me is that I saved about 30 kills after Xp was disabled meaning I wouldn't get Xp, so I saved a code but in mid way into writing it down a guy Tked 5 people at once making the code disappear, so i was forced to save again, but the weird thing is it gave me a different code. The codes said "Wrong Player For This Code" when i loaded it.

would be cool if you can investigate this
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wasdd
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PostSubject: Re: 2.83   Fri 23 Sep - 20:40

Nyarla wrote:
RP Napalmbombs don't work, and hotkey for vulcan cannon is K instead of C.

only time RP skills like BOW-Scan and Stealth have CD and cost mana is if u are refuelling. description says otherwise.

Med Towers can be destroyed before u even activate em thus bugging the quest.

quest after homeless: "every man for himself" fails even if there are still convoys on the move.


guess u know this already, but train-mission doesn't finish when you killed 20/20 Trains, only if the timer runs out (which isn't visible). it was like 33/20 trains destroyed when it ended.

-Napalm bombs do work for me
The thing about the CD's Jk2 told me its due to the flight system of the Raptor and cant be fixed.
-Every man himself,I believe the mission counts every dead civilian and when it reaches a critical amount,It aborts
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Nyarla
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PostSubject: Re: 2.83   Fri 23 Sep - 22:19

okey napalm is there i just expected something to drop and it last so short i never saw it Very Happy
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edin116
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PostSubject: Re: 2.83   Sat 24 Sep - 20:09

Andx667 wrote:
Quote :
The same thing happened to me 3 times (in 2.83), but I couldn't save replay or screen shots for some reason. Anyway back to this happening: the only thing that all of these wrong player codes have in-common for me is that I saved about 30 kills after Xp was disabled meaning I wouldn't get Xp, so I saved a code but in mid way into writing it down a guy Tked 5 people at once making the code disappear, so i was forced to save again, but the weird thing is it gave me a different code. The codes said "Wrong Player For This Code" when i loaded it.

would be cool if you can investigate this
that was me who made the qoute/comment, and it happened in 2.79 aswell so i posted it there
anyways, back to my report:
- IP's "unload all troops" ability in vehicles has a hotkey of "u" but it is not displayed


Last edited by edin116 on Sat 24 Sep - 20:12; edited 1 time in total (Reason for editing : typos)
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Null_Signature
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PostSubject: Re: 2.83   Sun 25 Sep - 22:42

Backpack group command's Prone and Run use same hotkey, makes them prone when pressed.

BC's Squad shield has a visual effect but no damage is shared throughout the linked units
BC's AI on SO (usually lvl 3+) dosent always work on the SO
BC's Take Over SO dosent negate any scripts on target SO. *in example: Used on SO guarding teleporter before end of act 1, he tried to go back to the teleporters with the AI on.*
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wasdd
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PostSubject: Re: 2.83   Mon 26 Sep - 15:20

For me the commannds Toggle group Crawl and toggle group Run dont got the same hotkey
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ss4Gogeta
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PostSubject: hey   Fri 30 Sep - 8:54

i am really tried of having the noobie helper wisp i was wonder if you could just make them as Ghosts or shades or something to make them completely invisible to other players. or at the least don't make them follow the leader its super annoying having 9 wisps following you.

BTW
i am sorry if i sound rude about this.
please don't hurt me
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PostSubject: Re: 2.83   Sat 1 Oct - 21:19

*smacks ss4Gogeta* this is for bugs, not suggestions. Evil or Very Mad

BC's taken over marines get stuck on *AI barriers* around mission areas which USUALLY get them killed. Keep in mind this is with them being manually controlled without the AI toggle being on, this is what I had ment prior to this post.

@wasdd: The hotkey listed on the backpack is R for both of them, but only activates one of them. I'm sorry if I wasn't clear enough.
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Ssuul
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PostSubject: 2nd skill   Tue 4 Oct - 20:57

-Contamination 2nd skill on BS do no dmg (still)
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ss4Gogeta
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PostSubject: Hey People   Tue 11 Oct - 3:41

I have many bugs to report.
1. First ill start with crematics (however you spell)
One of them says Rc601 is the official hosting bot which is flase (its jk2pach-host5) mainly there is like a bug on most of crematics like box is in the way for when the marine asks the boy wheres your mom.. and in the village 1 the terrain is a little too rough making the crematic look dumb
2. for general his APC losing mana when firing and makes it hard to use spells
3. once in a while the vechiles will start glitching and making it impossible to move (which leads to your downfall) i think this is cause by being attacked.
4.not sure if umbrella works but i do know that it will tell you that game mode is set to survival or something
5.mass crows and groglyes are very annoying and have seen at least 5 spawn at 1 spot.

Also i just wanted to say gaming for noobies is nearly impossible because of too many creeps (mainly flying) i know this doesnt belong here but give us a little bit more time between missions to help that problem out a little. And maybe a -ping command to find the current mission (just for people like me who dont always pay attention to thier minimap.)

PS. im ready to be smacked again.
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wizzitje
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PostSubject: Re: 2.83   Tue 11 Oct - 12:16

ss4Gogeta wrote:
I have many bugs to report.
1. First ill start with crematics (however you spell)
One of them says Rc601 is the official hosting bot which is flase (its jk2pach-host5) mainly there is like a bug on most of crematics like box is in the way for when the marine asks the boy wheres your mom.. and in the village 1 the terrain is a little too rough making the crematic look dumb
2. for general his APC losing mana when firing and makes it hard to use spells
3. once in a while the vechiles will start glitching and making it impossible to move (which leads to your downfall) i think this is cause by being attacked.
4.not sure if umbrella works but i do know that it will tell you that game mode is set to survival or something
5.mass crows and groglyes are very annoying and have seen at least 5 spawn at 1 spot.

Also i just wanted to say gaming for noobies is nearly impossible because of too many creeps (mainly flying) i know this doesnt belong here but give us a little bit more time between missions to help that problem out a little. And maybe a -ping command to find the current mission (just for people like me who dont always pay attention to thier minimap.)

PS. im ready to be smacked again.

/smack

its Cinematics, not crematics. and not flase but false!

point 2 is a suggestion not a bug,
and @ point 3 vehicles stop moving because your out of fuel.
5 is neither is suggestion nor bug just a complaint Surprised

and for newbies doing normal mode is eazy enuff, the map is just not supposed for solo'ing which most noobs do.

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ss4Gogeta
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PostSubject: ha   Wed 12 Oct - 1:26

smacks u back because on point 3 i was ip and its happened more than once. it doesn't stop moving completely it glitches.

and most noobies leave or die within the first 5 minutes. i help as much as possible but its not enough.
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