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 Reminder: fleets (units)

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jk2pach
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PostSubject: Reminder: fleets (units)   Sun 12 Jun - 23:38

Stats

floten2.php => missions for specific ships, ex spy
floten3.php => missions for specific ships, ex spy same than floten2?
includes/aks.php => combat, speed, etc. global (old??) file
includes/CombatEngine.php =>combat, speed, etc
includes/unlocalised.php => flight time (research factors)
includes/data/combat.php => again, combat (old?)
includes/data/fields-alias.php => Legacies class => old names
includes/data/prices.php =>prices
includes/data/requirements.php =>techno req
includes/data/types.php =>types and races req
includes/classes/Legacies/Empire.php => integer ID of objects


Text
language/fr_humain/fleet.mo => bottom of the file: names for fleets (no idea where they are used)
language/fr_humain/infos.mo => object names+descriptions in construction pannel (when clicking preview images)
language/fr_humain/tech.mo => same than infos, except it's for tech tree.

Images
skins/xnova_humain/gebaeude

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jk2pach
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PostSubject: Re: Reminder: fleets (units)   Mon 13 Jun - 13:17

includes/aks.php : now pointing over includes/data/prices.php
includes/CombatEngine.php : datas now pointing over includes/data/combat.php.
So now:
jk2pach wrote:
Stats

floten2.php => missions for specific ships, ex spy
floten3.php => missions for specific ships, ex spy same than floten2?
includes/unlocalised.php => flight time (research factors)
includes/data/combat.php => again, combat (old?)
includes/data/fields-alias.php => Legacies class => old names
includes/data/prices.php =>prices
includes/data/requirements.php =>techno req
includes/data/types.php =>types and races req
includes/classes/Legacies/Empire.php => integer ID of objects


Text
language/fr_humain/fleet.mo => bottom of the file: names for fleets (no idea where they are used)
language/fr_humain/infos.mo => object names+descriptions in construction pannel (when clicking preview images)
language/fr_humain/tech.mo => same than infos, except it's for tech tree.

Images
skins/xnova_humain/gebaeude

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jk2pach
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PostSubject: Re: Reminder: fleets (units)   Mon 13 Jun - 15:15

Update:

Stats

floten2.php => missions for specific ships, ex spy
floten3.php => missions for specific ships, ex spy same than floten2?
includes/unlocalised.php => flight time (research factors)
includes/data/combat.php => again, combat (old?)
includes/data/fields-alias.php => Legacies class => old names
includes/data/prices.php =>prices
includes/data/requirements.php =>techno req
includes/data/types.php =>types and races req
includes/classes/Legacies/Empire.php => integer ID of objects


Text
language/fr_humain/fleet.mo => now points to infos.mo. If new items, it is required to add the arrays extends.
language/fr_humain/infos.mo => object names+descriptions in construction pannel (when clicking preview images)
language/fr_humain/tech.mo => now points to infos.mo. If new items, it is required to add the arrays extends.

Images
skins/xnova_humain/gebaeude

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