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 new approach to deal with noobs

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Namorax
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PostSubject: Re: new approach to deal with noobs   Fri 6 May - 1:54

They react to that add
->They realize we YOU tricked them
->They rage-quit the clan
->WE get bad reputation
->The few players we already have also leave
->You will be left alone in your cage and nobody will remember to feed you.

PS: -Rep for Monkeh


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Omegaflare
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PostSubject: Re: new approach to deal with noobs   Fri 6 May - 4:46

Something that I have noticed is that as when all of us experienced players get more exp and move up in ranks, there are changes to the map design to make the game harder for us. Thus making it extremely difficult for a brand new player. I'm just sayin. cheers

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monkeh
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PostSubject: Re: new approach to deal with noobs   Sat 7 May - 20:02

Omegaflare wrote:
Something that I have noticed is that as when all of us experienced players get more exp and move up in ranks, there are changes to the map design to make the game harder for us. Thus making it extremely difficult for a brand new player. I'm just sayin. cheers

Pach fixed that though with the Squad Avg Exp. I think the main problem is for them to grasp the game. Understand how to play it and what to do. It may be too complicated for a lot of players especially if they never played a game similar to RC601 i.e. load/save exp. Maybe we should ask newcomers when an admin is in the game how they would like to see improvements to better help them and that way we can gather some data.
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