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 Doomsday

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vV_O
Lieutenant Colonel
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PostSubject: Doomsday   Sat 16 Apr - 1:44

Simple Suggestion:

Have an announcement when MK2 Lichs have spawned. (Make it obvious so the mission makes sense)

Took me a game to figure it out, but to anyone without this kind of knowledge of RC would be lost and angered by this mission.

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Once bitten, twice.....zombie
The rset can be a toatl mses and you can slitl raed it whotiut pleborm. Tihs is bseacue the huamn mnid deos not raed eevry lteter by ilsetf, but the wrod as a wlohe.
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monkeh
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PostSubject: Re: Doomsday   Sat 16 Apr - 2:25

What do you mean like a description of it being a failed experiment blah blah?
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PostSubject: Re: Doomsday   Sat 16 Apr - 3:02

monkeh wrote:
What do you mean like a description of it being a failed experiment blah blah?

Players have been getting angry and frustrated with this mission because it does not make sense. I took the time to figure it out, but others will just die from liches or give up.

There should be something that says, "Kill this many waves of lich" (X Lich = X Players alive)<-- isn't 100% needed but the number of waves should be indicated as well as an announcement that the MK2s are out on the field.

_______________________________

WHO WAN'S THIS DAWG!?


Once bitten, twice.....zombie
The rset can be a toatl mses and you can slitl raed it whotiut pleborm. Tihs is bseacue the huamn mnid deos not raed eevry lteter by ilsetf, but the wrod as a wlohe.
-END TRANSMISSION-
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monkeh
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PostSubject: Re: Doomsday   Sat 16 Apr - 17:49

The problem is for newcomers its impossible for them to reach the entire map for Doomsday and kill many liches. I'd be surprised if they made it to Ch.3 alive!
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vV_O
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PostSubject: Re: Doomsday   Sat 16 Apr - 21:28

Actually, without minis, the mission is A LOT easier. Just keep moving. I find it very difficult with all my npcs, they usually cause a lot of stress.

Hero here (Lich attack lands on hero) NPC here <-- Lich fires at "NPC here"


The only thing that is needed is information about what exactly you're supposed to do.
Like I've said, it's solvable but some people aren't used to this type of thing and need to be 'told what to do'.

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WHO WAN'S THIS DAWG!?


Once bitten, twice.....zombie
The rset can be a toatl mses and you can slitl raed it whotiut pleborm. Tihs is bseacue the huamn mnid deos not raed eevry lteter by ilsetf, but the wrod as a wlohe.
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Shruikahn
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PostSubject: Re: Doomsday   Tue 19 Apr - 6:38

And increasing the time needed to kill liches would help a lot, 6 mins is alright for 2 but for any more than that its impossible,
as TC i was able to kill all liches that spawned but then only got 2/3 of the main ones be4 we failed.
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jk2pach
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PostSubject: Re: Doomsday   Fri 22 Apr - 16:53

I added a timer in the multiboard to allow players to check the time left before the Proj lich spawn.

The time before the mission fails once the Proj Lich spawned is enough.

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