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 so called ''Return Bug''

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wizzitje
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PostSubject: so called ''Return Bug''   Fri 1 Apr - 23:46

pach lil question, are you using this trigger from Vjass? i was looking around for info about Vjass and read that since patch 1.24, a map with the Return Bug will not work properly.

it Might explain all the crashes lately by players IF your using this.

''Patch 1.24 and return bug

Blizzard Entertainment has decided to deprecate any use of return bugs with Warcraft III patch 1.24. This is done as an attempt to fix certain security vulnerabilities. Once the patch is deployed, any map that contains the script code with returns bugs will not run properly. All maps using return bugs must use newly available hashtable natives to be compatible with newer versions.
The patch is currently applied on all Battle.net servers.''



(if your not using it then /delete this thread)


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Nova
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PostSubject: Re: so called ''Return Bug''   Sat 2 Apr - 2:36

Return bug is replaced with
Code:
GetHandleId()
about 1 year ago, nobody's using it anymore unless its targeted at pre 1.23.

top 5 causes for crashes are :

- Out of map bounds
- Improper buff stacking
- Order stack overflow
- Negative values for certain buffs
- Negative array indexing

1 more rare crash:
- Using "ExecuteFunc" without safety

1 "pesudo" crash:
- Creating local entities for individual players' wc3 game (client side) -> server split
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