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 rockmaster up

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vailoor
Lance Corporal
Lance Corporal


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PostSubject: rockmaster up   Thu 17 Mar - 20:59

i think cooldown of his first main skill and thermopyles (book)skill is too long. this first one deals not really high dmg and not to all mobs around, higher dmg? lower cd? about thermopyles, it doesnt protect againist ranged, should it be like this?
and that shieldy thing (in main skills), what about giving it 10 sec instead of 5?
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Hammett_4
Corporal
Corporal


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PostSubject: Re: rockmaster up   Thu 17 Mar - 21:46

i havent played the hero so i cant tell u about cd.But because i suggested him i can tell u that thermopyles arent supposed to protect from range, because thermopyles is the place where Leonidas and 300spartans fought against persians, and if u see movie u can notice that range were attacking
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vailoor
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PostSubject: Re: rockmaster up   Thu 17 Mar - 21:47

Oo
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monkeh
Colonel
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PostSubject: Re: rockmaster up   Thu 17 Mar - 22:51

thermopyles is crap for this hero to be honest... you're making it like a tank hero when its not when you use this skill. Also rock throw can only be used on lesser zombies and not even the bigger zombies. and the first skill w.e its called is unpractical for him he'll die by the time it even damages zombie horde.
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Hammett_4
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PostSubject: Re: rockmaster up   Thu 17 Mar - 23:17

well when i entered this spell i wasnt thinking of a circle of rocks.3lines of wall to the left,right and behind him.As i saw it at game it was rly useless cause leapers can jump in.What i wanted is like this:imagine your door where only 1guy can go through each time.then make a line of the srrounding walls and close it from behind.I hope u understand what i mean
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monkeh
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PostSubject: Re: rockmaster up   Thu 17 Mar - 23:19

well think of mechanic shield but with one lil entrnace so that the zombies can enter and rape you lol
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Hammett_4
Corporal
Corporal


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PostSubject: Re: rockmaster up   Thu 17 Mar - 23:23

monkeh wrote:
well think of mechanic shield but with one lil entrnace so that the zombies can enter and rape you lol

Man i said that i saw it.read better my post..........then i say how i was thinking of it.


About range: the rocks should prevent attacks from the side.only from the open way should the rm be attacked
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monkeh
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PostSubject: Re: rockmaster up   Fri 18 Mar - 17:08

I also suggest making him more of a tier 1 hero since he's more of a newbish hero
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jk2pach
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PostSubject: Re: rockmaster up   Sat 19 Mar - 16:19

I played it this night, and except the first skill, it's a good hero. Not a pure tank, not a pure damager. More like Blademaster for w3: able to harass enemies.

First skill: cd and mana cost reduced.

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rockmaster up
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