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 UAV Discussion - More HP or not?

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monkeh
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PostSubject: UAV Discussion - More HP or not?   Sat 22 Jan - 2:22

its 100% fine just remove uav as a hero and we're good :-p
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Namorax
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 3:14

Naw, UAV is fine. It just needs a few more (support) spells.

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 3:24

UAV is pretty useful in Last Stand If you've got a good team which can hold the database without you. But I wouldn't take it in a normal game.

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 4:01

Yep. Dies too easily, even for a support Hero and if you add the fact that the UAV is un-Revivable it makes it very, very difficult to play. Espescially on Nightmare/Insane where some creeps almost One-Hit you. Add some spiders with web and you're dead^^

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 4:21

so UAV should be revivable hero :-p
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Namorax
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 4:56

Actually, No. It shouldn't be. A human can be revived if the medic is there in time. How do you save a piece of scrap-metal? You'd need McGyver to do that while Zombies assault you^^

I think this should be a new thread (But I believe the UAV should be a little harder to kill. It has not a lot of HP and firepower)
Hard to kill is not the same as Overpowered.

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 4:59

Namorax wrote:
Actually, No. It shouldn't be. A human can be revived if the medic is there in time. How do you save a piece of scrap-metal? You'd need McGyver to do that while Zombies assault you^^

I think this should be a new thread (But I believe the UAV should be a little harder to kill. It has not a lot of HP and firepower)
Hard to kill is not the same as Overpowered.

so move it into a new thread... you have the authority to do that. And UAV could be rebuilt Wink or it can have like 3 lives or w.e. like the raptor pilot
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vV_O
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:01

monkeh wrote:
Namorax wrote:
Actually, No. It shouldn't be. A human can be revived if the medic is there in time. How do you save a piece of scrap-metal? You'd need McGyver to do that while Zombies assault you^^

I think this should be a new thread (But I believe the UAV should be a little harder to kill. It has not a lot of HP and firepower)
Hard to kill is not the same as Overpowered.

so move it into a new thread... you have the authority to do that. And UAV could be rebuilt Wink or it can have like 3 lives or w.e. like the raptor pilot


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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:02

hey im offering suggestions to compensate the shitty UAV lol
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:03

monkeh wrote:
hey im offering suggestions to compensate the shitty UAV lol

At the risk of spamming;

This isn't the suggestion thread =)

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PostSubject: UAV Discussion - More HP or not?   Sat 22 Jan - 5:04

namo is going to move the thread or you should move it sine you're an RA.
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:14

Split the Topic.

And you're only half-right vv:
This isnt the Suggestion-Corner (wait... oh loo at that.. it says Suggestion Corner!) this is more like the Balance Corner.

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:15

the problem i see with uav is not its hp but more like it cant defend itself w/o killing a teamate lol
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:18

Its not supposed to. It can fly away from 90% of the creeps and it can see a large area, making it quite easy to avoid attacking creeps, and trees dont block the UAVs sightrange.
You can utilise cliffs to your advantage: Shot a little, move 1 cm to the side and the zombs have to walk a long way around the cliff. No other class can do that.

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:19

eh i still think it needs some abilities that don't destroy your damn teamates lol
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:24

Drone Masters "Surgical Strike"?

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:27

would be nice but i don't think it has splash damage lol
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:31

It hits every creep inside the AoE with a Boulder/Missle.I think this counts as AoE

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:34

well that would be nice and the other problem i has is its attack rate/damage i was thinking of it having a permanent damage of i dunno 75-88 dmg? and then havin the ability of burst fire as a skill instead of the current crit/attk/dmg nonsense
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:36

I wasn't going to get 'into' a UAV conversation, but why not give it it's own side turret?

Gains its missing firepower and allows it to move while protecting itself and others around.

You're carrying a crate to the team and shooting the Gargoyle horde behind you.

If a permanent side turret is out of the question, why not something like the Cyborg's turret ability?

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Once bitten, twice.....zombie
The rset can be a toatl mses and you can slitl raed it whotiut pleborm. Tihs is bseacue the huamn mnid deos not raed eevry lteter by ilsetf, but the wrod as a wlohe.
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:36

monkeh wrote:
well that would be nice and the other problem i has is its attack rate/damage i was thinking of it having a permanent damage of i dunno 75-88 dmg? and then havin the ability of burst fire as a skill instead of the current crit/attk/dmg nonsense

If you think its nonsense, why bother trying to buff it up?
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 5:37

cause its not a good hero whatsoever and it needs buffing in order to be a good support class. All it can do as a support class is carry a box and bring it to you... that's the only support you'll get from it.
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 15:23

I agree with adding more support skills but I'm against increasing its Firepower. the greatest advantage of the UAV is its mobility. Adding more Firepower would just overpower it in my opinion.

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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 18:15

Then what support could we give it? radar? so it could ping spores evolved creeps and so forth would be nice since its mobile. another aspect could be it doing a secondary quest such as secondary generators or turrets or radar.
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PostSubject: Re: UAV Discussion - More HP or not?   Sat 22 Jan - 18:31

Gen and TE can already do Radar+Turrets.

I would say we give the UAV a little more health and BOW-Scan+Activate Generators.
Do you think it should have the "Crate Beacon" Skill of the FR?

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